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Name derived from Kirby Star Allies: The Original Soundtrack (translated from Japanese). Partial remix of " Mid-Boss Battle" from Kirby's Adventure. Music for Fine Fields - Stage 2 and Old Odyssey - Stage 3. Jingle that plays when collecting a Sun Stone. Music that normally plays while in Hypernova form. One of the two leitmotifs of Kirby: Triple Deluxe. Music for Fine Fields - Stage 1, Fine Fields - Stage 2, Old Odyssey - Stage 1, and Royal Road - Stage 3. Remix of " Green Greens" from Kirby's Dream Land. Name taken from the Kirby: Planet Robobot Original Soundtrack. Remix of the Rest Area theme from Kirby Super Star. Music that plays on file selection and on the mode selection.
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The cutscene music for the Theater movie of the same name.Īrrangement of "Floral Fields", "Spring Smash Factory", " King Dedede's Theme", and "Bouncing Boss Battle". Conjectural titles are marked with a *.Ī shortened variation of "One of the Miracles", based upon the leitmotif of "Spring Smash Factory". Song titles are taken from the Kirby: Triple Deluxe Soundtrack and Kirby's Return to Dream Land Deluxe unless otherwise noted, with internal names listed below them. The following is a list of all the songs in Kirby: Triple Deluxe's Jukebox. This is also the first game to use specific-colored music notes to represent who composed each track: blue for Hirokazu Ando and red for Jun Ishikawa. This can even keep going while the system is in Sleep Mode. This game is the first to introduce an Auto mode, which will automatically play through all the tracks in sequence, which would become standard in subsequent titles. In the background, images of the Dreamstalk and a Waddle Dee at Kirby's House can be seen. It is unlocked after clearing Dededetour! As the name implies, it takes the form of a traditional jukebox with the likeness of Hypernova Kirby, which lights up when music is playing. The Jukebox in Kirby: Triple Deluxe is a menu option which allows the player to listen to all music in the game.
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